Saturday, March 28, 2015
Friday, March 13, 2015
UNCHARTED 4 Delayed To Spring 2016
source : GAMESPOT
Sony has delayed the released date for Uncharted 4 to spring 2016, the company has
announced.
Neil Druckmann
and Bruce Straley, the two directors heading up the project at Naughty Dog,
said the postponement was necessary to ensure the PlayStation 4 game matches the high expectations
from fans.
"Since we
showed you our first gameplay reveal of Uncharted 4: A Thief's End, more of the
game and story have come together, and it's become clear to us that this game
is much more ambitious than we originally envisioned," both said in a prepared statement.
"After
spending so many years with Nathan Drake, he means a lot to the team, and
telling the climactic chapter of his adventures is a task we don't take
lightly--this game deserves every bit of the attention to detail, precise
pacing, and nuanced storytelling Naughty Dog is known for.
"So we've
made the difficult choice of pushing the game's release date. Giving us a few
extra months will make certain that Uncharted 4: A Thief's End not only meets
the team's high standards but the high standards that gamers have come to
expect from a Naughty Dog title."
Uncharted 4
was scheduled to arrive at some stage in 2015,
The delay is the latest sign of the
industry's challenges in moving their production schedules in sync with next
generation technology. Previously delayed AAA games include Driveclub, Bloodborne, The Witcher 3,Watch Dogs, and Batman Arkham Knight.
Both Druckmann
and Straley said they understood frustrations regarding the delay.
"Thank you
for your patience--we know the extra wait will be excruciating, but you'll see
it will be worth it as we reveal more about Uncharted 4 over the next
year," the duo said.
"The team
at Naughty Dog will be heads down working through 2015 making sure that Nathan
Drake's story gets the closure it deserves. Come spring 2016, you and Nate are
in for one thrilling, emotional ride."
HOMEFRONT : The Revolution Delayed until 2016
source : GAMESRADAR
After a perilous journey from one
developer-publisher combo to the next, Homefront: The Revolution is
taking a little breather. Publisher Deep Silver announced today that it's
delaying the sequel to the 2011 Red Dawn-inspired
shooter out from this year, with a new release date slated for 2016.
Deep
Silver said this will give developer Dambuster Studios 'the time to realize its
ambitious vision' for the game. That vision includes an occupied Philadelphia,
in which players are free to plot their own guerrilla operations to overthrow
their Korean People's Army oppressors.
"Dambuster Studios are an extraordinarily talented group," Deep Silver CEO Dr. Klemens Kundratitz said in a press release. "We are giving the team every opportunity to turn Homefront: The Revolution into a best-selling title, and have set a 2016 release date to provide them the time they need to achieve this. You can expect to hear more about the game later this year."
Dambuster
is largely composed of former members of Crytek UK, which operated as Free
Radical Design during its TimeSplitters years. Through a THQ bankruptcy auction
here and a Crytek liquidation there, the rights and team eventually ended up
with Deep Silver. Isn't intellectual property management fun?
Not too
many people are ripping their hair out for a Homefront sequel, so it's nice to
see Deep Silver give it some more time to succeed instead of rushing it out.
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