Tech company Oculus VR has issued
a statement to IGN in response to claims from Bethesda parent company Zenimax
that its intellectual property was stolen to
develop the upcoming Oculus Rift virtual reality gaming
headset.
Oculus VR said it is "disappointed but
not surprised by Zenimax’s actions" and that it will prove that Zenimax's
claims are false. It issued a series of key points on the issue, which you can
read below.
Zenimax's comments are as follows:
·
There
is not a line of Zenimax code or any of its technology in any Oculus products.
·
John
Carmack did not take any intellectual property from Zenimax.
·
Zenimax
has misstated the purposes and language of the Zenimax non-disclosure agreement
that Palmer Luckey signed.
·
A
key reason that John permanently left Zenimax in August of 2013 was that
Zenimax prevented John from working on VR, and stopped investing in VR games
across the company.
·
Zenimax
canceled VR support for Doom 3 BFG when Oculus refused Zenimax’s demands for a
non-dilutable equity stake in Oculus.
·
Zenimax
did not pursue claims against Oculus for IP or technology, Zenimax has never
contributed any IP or technology to Oculus, and only after the Facebook deal
was announced has Zenimax now made these claims through its lawyers.
·
Despite
the fact that the full source code for the Oculus SDK is available online (developer.oculusvr.com), Zenimax has never
identified any ‘stolen’ code or technology.
Carmack tweeted on May 1 that
there are no lines of code in Oculus that were developed under his contract
with Zenimax. News broke last week that Maryland-based Zenimax - of whom
Carmack's old company id Software is a subsidiary - issued legal letters to
Oculus VR and Facebook, which recently acquired
Oculus VR.
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